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Beginner Foundations
Back rank, ladder mate, queen+king mate ideas
Beginner Foundations
Rook+king mate ideas, "box the king" concept
Beginner Foundations
Development, king safety, center control, avoid blunders
Beginner Tactics
Discovered check, discovered attack, discovered double
Beginner Tactics
"Undefended piece" logic; 1–2 move wins
Beginner Tactics
Checks/captures/threats; basic calculation routine
Beginner Openings
Avoid early queen adventures; typical "cheap tricks"
Beginner Openings
One system-based setup (e.g., London/Italian principles)
Beginner Openings
Responses to e4 and d4 built around principles
Beginner Endgames
Rook behind passed pawn; cut-off king concept
Intermediate Calculation
Checks/captures/threats first, then quiet moves
Intermediate Calculation
Avoid "analysis paralysis"; stop rules
Intermediate Calculation
Finding opponent threats; "what changed?" method
Intermediate Tactics
Clearing squares/files/diagonals for tactics
Intermediate Tactics
Greek gift concept, exchange sacs for initiative (intro)
Intermediate Middlegame
Isolated pawn, doubled pawns, pawn chains; plans
Intermediate Openings
Choose openings that match style; model games
Intermediate Endgames
Activity, cut-off king, passed pawn technique
Intermediate Endgames
Knight vs bishop themes; outside passer concept
Expert Calculation
Multi-branch calculation; evaluation checkpoints
Expert Calculation
When to trade; converting advantages
Expert Calculation
Candidate ordering; blunder-check protocol
Expert Middlegame
Convert initiative into material/structure; don't let it die
Expert Middlegame
Positional exchange sacs; typical compensation
Expert Middlegame
Attacking "zones"; removing defenders; open lines
Expert Middlegame
Steering middlegame toward favorable endgames
Expert Openings
Play structures, not moves; structure dossiers
Expert Endgames
Opposite-color bishops dynamics; fortress ideas
Expert Training
6-week plan; tactical volume + opening refresh
Expert Training
Error taxonomy; convert mistakes into training sets